Updates

Every Floppa Felony prototype build with its full notes, newest first.

These are internal prototype builds of a placeholder project. Nothing here is a released game version.

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PROTOTYPE 98POLICEVEHICLES

Your next car

Above your objective you now see the next car to save up for, its price and about how many full bags (or arrests as police) it is away

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PROTOTYPE 97POLICEVEHICLESCOMBATWORLD

The Bank Truck

New robbery: an armored Bank Truck leaves the Bank every few minutes and drives a loop through the city, past the Jewelry Store and the City Police

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PROTOTYPE 96VEHICLESWORLDFIXES

Noclip fixed, nicer train stations

Fixed the noclip console command: switching it off now lands you back on your feet instead of leaving you flying, and if you switch it off inside a building you end up on top of it instead of stuck in the wall. It also stays on after getting out of a car, and fly off ends noclip too

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PROTOTYPE 95BOTSPOLICEVEHICLESWORLD

Bots on the Passenger Train, a real police station and gas station

Criminal bots now rob the Passenger Train too: they jump on, take the luggage from a coach and ride along

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PROTOTYPE 94VEHICLES

The Passenger Train

New robbery: every second train on the railway is a Passenger Train instead of the Cargo Train

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PROTOTYPE 93WORLD

A colourful city

The city's buildings are no longer plain white boxes: brick, terracotta, sand, cream, sage, slate and mustard facades

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PROTOTYPE 92BOTSPOLICEWORLD

The Bank, rebuilt

The Bank is a real building now: steps up to six columns and a pediment with the bank's name, tall windows, lamps and planters out front

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PROTOTYPE 91BOTSPOLICEWORLD

Ladders and alarms

You can jump off ladders again, and walk away from the bottom of a ladder instead of getting stuck on it

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PROTOTYPE 90WORLD

Jewelry Store clean-up

You crawl through the cut window gap yourself with the crawl key (Z) instead of dropping to a crawl on your own; a hint shows next to an open gap, and the crawl key is now in the key hints

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PROTOTYPE 89BOTSPOLICEPRISONVEHICLESWORLD

Smarter bots, throw arcs, grass distance

Grenades, smoke grenades and C4 show a dotted throw arc and a ring where they will land; it gets brighter while you hold the button

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PROTOTYPE 88POLICEPRISONVEHICLESCOMBATWORLDFIXES

Four-floor Jewelry Store, police vs cars, cleaner guns

The Jewelry Store is now a four-level building. At one of the red X marks, hold E and a laser cuts a hole in the shop window; the glass piece falls in and you crawl through. The front door is for staff and police only

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PROTOTYPE 87WORLD

Trees and grass

Trees are no longer all the same: five kinds (oak, pine, wide crown, birch and round), each in several shapes, colours and sizes

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PROTOTYPE 86BOTSPOLICEVEHICLESCOMBATFIXES

New police tools

New handcuffs: two rings on their lock plates, joined by a real chain

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PROTOTYPE 85COMBATWORLD

New gun models and animations

Every gun has a more detailed model: two-tone frames, rails, grip texture, a side saddle with shells on the shotgun, brass in the revolver cylinder and more

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PROTOTYPE 84POLICEVEHICLESCOMBATWORLD

Smarter police and health bars

Police now notice you when you sit in a car. They pull you out of slow cars and follow fast ones in a police car with the siren on

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PROTOTYPE 83POLICEVEHICLESWORLDFIXES

Big lag fix and new roadside stops

Fixed: the game could drop to 2 FPS during robberies. A police officer kept getting in and out of a car every frame

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