Updates
Every Floppa Felony prototype build with its full notes, newest first.
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Prison grounds cleaned up
No more bare dirt inside the prison: the ground is now grass, with concrete walkways between the buildings and around the yard fence.
Read the full update βYard and punch-box escape matched to the reference
The yard is now grass, with concrete walkways from the main building doors.
Read the full update βPrison matched to the reference
Back to the familiar layout: main building in the north-west, the fenced yard in the middle, the police station right below the yard, the red building to its left, the patio to its right and the big parking lot at the front.
Read the full update βPrison rebuilt on the original layout
The prison now follows the original layout: a rectangular wall, the big orange main building (with an upper floor) along the front, the fenced yard behind it, and the police corner on the gate side.
Read the full update βFenced yard
The yard is now a closed rectangle of chain-link fence with dark frames and barbed wire leaning in, with a walkway around it. The police buildings are all outside the fence.
Read the full update βPrison closer to the classic layout
The punch box now sits on a small blue guard booth in the yard's south-east corner: a grey electrical box with a lightning bolt, sparks and a "Don't Punch!" sign.
Read the full update βPrison escape fixes
New punch-box cage: a small fenced area with barbed wire in the corner of the yard. Punch the box inside it 3 times and the gate in the prison wall behind it slides open.
Read the full update βOnline mode (first step)
The game is now an online game: PLAY ONLINE opens the online menu with Play (public match), Server browser, Join friend by code and Private server.
Read the full update βRoads, train ladders, first-person guns and headshots
Roads now sit on the ground: junctions are flat and crossing roads share one height instead of overlapping.
Read the full update βRagdolls, parachutes and bridges
Get out of any vehicle at any speed: you keep its speed, and jumping out of something fast throws you into a ragdoll
Read the full update βThe real Cargo Train
The Cargo Train now runs one way like the original: out of Train Tunnel 1 in the east cliffs, past the Train Station, along the city, over the lake bridge, past the Mini Train Station and into Train Tunnel 3
Read the full update βCargo train, helicopters, boats and police rules
Cargo train on a railway loop past the village, dunes, depot and city: ride on it, rob the boxcars, crack the vault car with a keycard
Read the full update βWorld border
Invisible world border with a shimmering grid when you get close (from Floppaland)
Read the full update βPolice, gun shop, swimming and a new landscape
Switch teams with the TEAM button: police start in the prison police station with handcuffs, taser, road spikes, a pistol and a keycard
Read the full update βMap fix and driving UI
Map layout closer to the reference: no mountain or tunnel north of the prison, rolling forest hills instead
Read the full update βReal car bodies and drivers
Cars have rounded bodies, see-through glass, pillars, roofs, wheel arches and an interior with seats, dashboard and steering wheel
Read the full update β