Updates
Every Floppa Felony prototype build with its full notes, newest first.
Follow with RSS: https://floppafelony.pages.dev/feed.xml
Smoother and safer
No more short freezes every few seconds: the game used to rebuild a whole character each time a bot got into a car or changed clothes. Characters are now reused, and the worst hitch got about three times shorter
Read the full update βNoclip fixed, nicer train stations
Fixed the noclip console command: switching it off now lands you back on your feet instead of leaving you flying, and if you switch it off inside a building you end up on top of it instead of stuck in the wall. It also stays on after getting out of a car, and fly off ends noclip too
Read the full update βFour-floor Jewelry Store, police vs cars, cleaner guns
The Jewelry Store is now a four-level building. At one of the red X marks, hold E and a laser cuts a hole in the shop window; the glass piece falls in and you crawl through. The front door is for staff and police only
Read the full update βNew police tools
New handcuffs: two rings on their lock plates, joined by a real chain
Read the full update βBig lag fix and new roadside stops
Fixed: the game could drop to 2 FPS during robberies. A police officer kept getting in and out of a car every frame
Read the full update βPower Station heist
New heist in the east of the map: the Power Station. Smoke from the chimneys means it can be robbed
Read the full update βYour vehicles are saved
Fixed: vehicles you bought were gone after a restart. They now stay yours
Read the full update βGarage fixes
Fixed: the city garage hung over the river bank, half above the water. It now stands on solid ground nearby
Read the full update βFirst person driving, engine levels and a new garage
First person driving: scroll the mouse wheel all the way in while driving. The mouse looks around; scroll out to go back
Read the full update βC4
New: C4. $100 each at the gun store, carry up to 10, key =. Toss it a short way and it sticks where it lands, also to vehicles, and rides along
Read the full update βNo more see-through cars
Fixed: you could see the ground through the windows of the modelled cars. Every car now has a dark inside
Read the full update βThe Lumen, rebuilt
The Lumen light bike has a new, much bulkier model: a faceted body with a front fairing, side pods and a tail cowl, fenders with glowing strips, fat hubless tyres that glow from inside and twin headlights
Read the full update β14 more modelled cars
The other 14 cars are rebuilt as modelled low-poly 3D bodies, like the Furia and the Hyperion: sedan, police cruiser, sports car, muscle car, pickup, electric car, lowrider, hatchback, SUV, interceptor, van, camper, semi truck and monster truck
Read the full update βThe first modelled cars
The Furia and the Hyperion are now real modelled 3D cars instead of being built from boxes: sharp low-poly bodies with fender humps over the wheels, proper wheel wells, angled headlights, tail lights shaped into the body, tinted glass and side air intakes
Read the full update βCacti, lag fix and live tick rate
The desert now has cacti instead of trees, and fewer of them
Read the full update βBots can't get lost out of the map
New safety check for every bot: if it falls through the map, walks or drives past the map edge, or ends up under the ground, it is put back on the last safe spot it stood on and makes a new plan
Read the full update β