Updates

Every Floppa Felony prototype build with its full notes, newest first.

These are internal prototype builds of a placeholder project. Nothing here is a released game version.

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PROTOTYPE 46COMBATWORLDFIXES

Village gun store moved off the road

Fixed: the village gun store stood on the road; it is now next to the village store

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PROTOTYPE 42BOTSPOLICEVEHICLESFIXES

Car fix and gates for bots

Fixed: getting into a car stopped the game

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PROTOTYPE 37BOTSVEHICLESFIXES

Train fixes

The Cargo Train now has a single locomotive at the front instead of two locomotives back to back.

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PROTOTYPE 28POLICEPRISONWORLDFIXES

Prison escape fixes

New punch-box cage: a small fenced area with barbed wire in the corner of the yard. Punch the box inside it 3 times and the gate in the prison wall behind it slides open.

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PROTOTYPE 26VEHICLESCOMBATWORLDFIXES

Roads, train ladders, first-person guns and headshots

Roads now sit on the ground: junctions are flat and crossing roads share one height instead of overlapping.

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PROTOTYPE 20PRISONVEHICLESWORLDFIXES

Map fix and driving UI

Map layout closer to the reference: no mountain or tunnel north of the prison, rolling forest hills instead

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PROTOTYPE 16PRISONVEHICLESCOMBATFIXES

Caracal fixes

Characters now use the Caracal look (tan fur) instead of plain white

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PROTOTYPE 11PRISONWORLDFIXES

Fences, doors and road fixes

See-through chain-link fences

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