Updates

Every Floppa Felony prototype build with its full notes, newest first.

These are internal prototype builds of a placeholder project. Nothing here is a released game version.

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PROTOTYPE 113BOTSPOLICEPRISONWORLDONLINE

Power Station online and smoother outfits

Online, the Power Station is the same for everyone: when someone opens it or takes the fuel rod, every player sees it and the alarm goes off for all

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PROTOTYPE 110BOTSPOLICEPRISONVEHICLESCOMBATWORLDONLINE

Better online play

Other players, bots and the cars they drive move smoothly now: no more stutter when a network update arrives late

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PROTOTYPE 109PRISON

Blow a hole in the prison wall

New escape: a spot on the prison's north wall behind the yard is marked with a big red X. Go through the new opening in the yard fence, hold E for 4 seconds and the wall blows open

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PROTOTYPE 108POLICEPRISONWORLD

Top Criminals board

New TOP CRIMINALS board in the prison cafeteria and on the front of the City Police: the six highest bounties right now, with your own name marked when you're on it

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PROTOTYPE 107POLICEPRISONWORLD

Searchlights

Every prison watchtower has a searchlight that sweeps over the yard

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PROTOTYPE 105PRISONWORLD

Lights on in the prison

The prison buildings have ceiling lights now: the cell block, the cafeteria and the guard rooms were so dark the grey walls looked navy blue

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PROTOTYPE 102BOTSPOLICEPRISONVEHICLESCOMBATWORLD

Shoulder camera, gun sounds, cell time, tyre squeal

With a gun out the camera moves over your right shoulder and closer, so you see your gun, the muzzle flash and what you aim at (your head used to be in the way)

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PROTOTYPE 101POLICEPRISONVEHICLESWORLD

Sounds and robbery status

Robberies now ring an alarm bell you can hear from far away while they are being robbed

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PROTOTYPE 100PRISONVEHICLESWORLD

Faster, punchier driving

Every car and bike is now about 30 % faster, gets up to speed much quicker and grips the road better. The free starter car goes from 0 to 90 km/h in about 6 seconds (was 57)

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PROTOTYPE 89BOTSPOLICEPRISONVEHICLESWORLD

Smarter bots, throw arcs, grass distance

Grenades, smoke grenades and C4 show a dotted throw arc and a ring where they will land; it gets brighter while you hold the button

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PROTOTYPE 88POLICEPRISONVEHICLESCOMBATWORLDFIXES

Four-floor Jewelry Store, police vs cars, cleaner guns

The Jewelry Store is now a four-level building. At one of the red X marks, hold E and a laser cuts a hole in the shop window; the glass piece falls in and you crawl through. The front door is for staff and police only

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PROTOTYPE 81PRISONVEHICLESCOMBATWORLD

Roadside stops

Five new roadside stops across the map, each with a shop you can rob and one item for sale: Junction Stop (right after the prison, sells a pistol), West Road Stop, Hilltop Kiosk, East Loop Stop and Depot Store

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PROTOTYPE 79POLICEPRISONVEHICLESWORLD

Passes

New PASSES screen in the main menu with five passes: Duffel Bag, Pro Garage, VIP, Crime Boss and SWAT Team. In Early Access you have all of them and they are switched on; you can switch each one off

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PROTOTYPE 53BOTSPRISONVEHICLESCOMBAT

Criminal bases rebuilt

Both criminal bases now sit on flat ground instead of a slope, so nothing floats or sinks any more

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PROTOTYPE 51BOTSPOLICEPRISON

Bots hop in, police react to what they see

Escaped bots on a long trip now hop into your passenger seat when you stop or slow down next to them, not only at the moment they start the trip

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PROTOTYPE 50POLICEPRISONONLINE

Friendly fire off by default

Friendly fire is now off: police can't hurt police, and prisoners and criminals can't hurt each other

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