Updates
Every Floppa Felony prototype build with its full notes, newest first.
Follow with RSS: https://floppafelony.pages.dev/feed.xml
Police, gun shop, swimming and a new landscape
Switch teams with the TEAM button: police start in the prison police station with handcuffs, taser, road spikes, a pistol and a keycard
Read the full update βMap fix and driving UI
Map layout closer to the reference: no mountain or tunnel north of the prison, rolling forest hills instead
Read the full update βClassic HUD, 20 vehicles and a garage
New HUD: top bar with clock, prison schedule and money, key hints, round item slots, minimap with health and car health bars
Read the full update βReal escape routes
Yard rebuilt: one tall fence with barbed wire instead of confusing double fences
Read the full update βCaracal fixes
Characters now use the Caracal look (tan fur) instead of plain white
Read the full update βFloppa characters
The player and the police are now real Floppa characters instead of capsules
Read the full update βTwo-floor cell hall and safe doors
New cell hall with two floors, 36 cells, catwalks, stairs and a bridge
Read the full update βRobberies, guns and police
Test world with every car, a bank, a jewelry store and a criminal base
Read the full update βNew look for the prison
Warmer lighting and colours
Read the full update βFences, doors and road fixes
See-through chain-link fences
Read the full update βPrison rebuilt
New prison layout with a police station, yard, main building and parking lot
Read the full update β