Updates

Every Floppa Felony prototype build with its full notes, newest first.

These are internal prototype builds of a placeholder project. Nothing here is a released game version.

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PROTOTYPE 112VEHICLESONLINE

Shared trains, Bank Truck and airdrops

Online, everyone now sees the same train in the same place, with the same cars, and the same open vaults and luggage

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PROTOTYPE 111BOTSVEHICLESWORLDFIXES

Smoother and safer

No more short freezes every few seconds: the game used to rebuild a whole character each time a bot got into a car or changed clothes. Characters are now reused, and the worst hitch got about three times shorter

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PROTOTYPE 110BOTSPOLICEPRISONVEHICLESCOMBATWORLDONLINE

Better online play

Other players, bots and the cars they drive move smoothly now: no more stutter when a network update arrives late

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PROTOTYPE 109PRISON

Blow a hole in the prison wall

New escape: a spot on the prison's north wall behind the yard is marked with a big red X. Go through the new opening in the yard fence, hold E for 4 seconds and the wall blows open

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PROTOTYPE 108POLICEPRISONWORLD

Top Criminals board

New TOP CRIMINALS board in the prison cafeteria and on the front of the City Police: the six highest bounties right now, with your own name marked when you're on it

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PROTOTYPE 107POLICEPRISONWORLD

Searchlights

Every prison watchtower has a searchlight that sweeps over the yard

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PROTOTYPE 106VEHICLES

Camera and health

The driving camera now sits at a distance that fits the vehicle: close behind a quad or a bike, further back for trucks (a quad used to be a tiny dot in the middle of the screen)

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PROTOTYPE 105PRISONWORLD

Lights on in the prison

The prison buildings have ceiling lights now: the cell block, the cafeteria and the guard rooms were so dark the grey walls looked navy blue

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PROTOTYPE 104WORLD

A city that looks lived in

The city streets have street lamps, trees, benches, bins and fire hydrants along the sidewalks

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PROTOTYPE 103BOTSPOLICECOMBAT

Inventory pictures and breakouts

The item bar at the bottom shows a picture of every gun and item, with its key in the corner. The one in your hand is lifted and outlined in gold

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PROTOTYPE 102BOTSPOLICEPRISONVEHICLESCOMBATWORLD

Shoulder camera, gun sounds, cell time, tyre squeal

With a gun out the camera moves over your right shoulder and closer, so you see your gun, the muzzle flash and what you aim at (your head used to be in the way)

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PROTOTYPE 101POLICEPRISONVEHICLESWORLD

Sounds and robbery status

Robberies now ring an alarm bell you can hear from far away while they are being robbed

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PROTOTYPE 100PRISONVEHICLESWORLD

Faster, punchier driving

Every car and bike is now about 30 % faster, gets up to speed much quicker and grips the road better. The free starter car goes from 0 to 90 km/h in about 6 seconds (was 57)

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PROTOTYPE 99POLICEVEHICLESWORLD

Airdrops

New: every few minutes a cargo plane flies over and drops a crate on a parachute somewhere out in the open

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PROTOTYPE 98POLICEVEHICLES

Your next car

Above your objective you now see the next car to save up for, its price and about how many full bags (or arrests as police) it is away

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PROTOTYPE 97POLICEVEHICLESCOMBATWORLD

The Bank Truck

New robbery: an armored Bank Truck leaves the Bank every few minutes and drives a loop through the city, past the Jewelry Store and the City Police

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