Updates

Every Floppa Felony prototype build with its full notes, newest first.

These are internal prototype builds of a placeholder project. Nothing here is a released game version.

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PROTOTYPE 18POLICEPRISONVEHICLESWORLD

Classic HUD, 20 vehicles and a garage

New HUD: top bar with clock, prison schedule and money, key hints, round item slots, minimap with health and car health bars

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PROTOTYPE 17PRISONVEHICLES

Real escape routes

Yard rebuilt: one tall fence with barbed wire instead of confusing double fences

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PROTOTYPE 16PRISONVEHICLESCOMBATFIXES

Caracal fixes

Characters now use the Caracal look (tan fur) instead of plain white

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PROTOTYPE 15POLICEPRISON

Floppa characters

The player and the police are now real Floppa characters instead of capsules

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PROTOTYPE 14PRISONWORLD

Two-floor cell hall and safe doors

New cell hall with two floors, 36 cells, catwalks, stairs and a bridge

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PROTOTYPE 13POLICEPRISONVEHICLESCOMBATWORLD

Robberies, guns and police

Test world with every car, a bank, a jewelry store and a criminal base

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PROTOTYPE 12PRISON

New look for the prison

Warmer lighting and colours

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PROTOTYPE 11PRISONWORLDFIXES

Fences, doors and road fixes

See-through chain-link fences

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PROTOTYPE 10POLICEPRISONWORLD

Prison rebuilt

New prison layout with a police station, yard, main building and parking lot

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PROTOTYPE 9VEHICLES

Driving works

Getting into cars works properly

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PROTOTYPE 8VEHICLES

Developer console

Console (F1) with spawning cars, teleporting, fly mode and more

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PROTOTYPE 7VEHICLESWORLD

Seven cars and a map

Seven cars with their own stats and looks

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PROTOTYPE 1-6WORLD

The start

First open world with terrain, roads, a lake, a city and a mountain tunnel

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