Updates

Every Floppa Felony prototype build with its full notes, newest first.

These are internal prototype builds of a placeholder project. Nothing here is a released game version.

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PROTOTYPE 91BOTSPOLICEWORLD

Ladders and alarms

You can jump off ladders again, and walk away from the bottom of a ladder instead of getting stuck on it

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PROTOTYPE 90WORLD

Jewelry Store clean-up

You crawl through the cut window gap yourself with the crawl key (Z) instead of dropping to a crawl on your own; a hint shows next to an open gap, and the crawl key is now in the key hints

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PROTOTYPE 89BOTSPOLICEPRISONVEHICLESWORLD

Smarter bots, throw arcs, grass distance

Grenades, smoke grenades and C4 show a dotted throw arc and a ring where they will land; it gets brighter while you hold the button

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PROTOTYPE 88POLICEPRISONVEHICLESCOMBATWORLDFIXES

Four-floor Jewelry Store, police vs cars, cleaner guns

The Jewelry Store is now a four-level building. At one of the red X marks, hold E and a laser cuts a hole in the shop window; the glass piece falls in and you crawl through. The front door is for staff and police only

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PROTOTYPE 87WORLD

Trees and grass

Trees are no longer all the same: five kinds (oak, pine, wide crown, birch and round), each in several shapes, colours and sizes

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PROTOTYPE 85COMBATWORLD

New gun models and animations

Every gun has a more detailed model: two-tone frames, rails, grip texture, a side saddle with shells on the shotgun, brass in the revolver cylinder and more

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PROTOTYPE 84POLICEVEHICLESCOMBATWORLD

Smarter police and health bars

Police now notice you when you sit in a car. They pull you out of slow cars and follow fast ones in a police car with the siren on

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PROTOTYPE 83POLICEVEHICLESWORLDFIXES

Big lag fix and new roadside stops

Fixed: the game could drop to 2 FPS during robberies. A police officer kept getting in and out of a car every frame

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PROTOTYPE 82POLICEWORLDFIXES

Power Station heist

New heist in the east of the map: the Power Station. Smoke from the chimneys means it can be robbed

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PROTOTYPE 81PRISONVEHICLESCOMBATWORLD

Roadside stops

Five new roadside stops across the map, each with a shop you can rob and one item for sale: Junction Stop (right after the prison, sells a pistol), West Road Stop, Hilltop Kiosk, East Loop Stop and Depot Store

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PROTOTYPE 79POLICEPRISONVEHICLESWORLD

Passes

New PASSES screen in the main menu with five passes: Duffel Bag, Pro Garage, VIP, Crime Boss and SWAT Team. In Early Access you have all of them and they are switched on; you can switch each one off

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PROTOTYPE 78VEHICLESCOMBATWORLD

Map icons

The map and the minimap now show every robbery as a round marker: green when it can be robbed, red while it is closed

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PROTOTYPE 77VEHICLESWORLDFIXES

Garage fixes

Fixed: the city garage hung over the river bank, half above the water. It now stands on solid ground nearby

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PROTOTYPE 75VEHICLESWORLD

A real cockpit

First person driving has a real dashboard now: two lit dials with needles behind the wheel, a centre screen, vents and a centre console

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PROTOTYPE 71VEHICLESCOMBATWORLDFIXES

C4

New: C4. $100 each at the gun store, carry up to 10, key =. Toss it a short way and it sticks where it lands, also to vehicles, and rides along

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PROTOTYPE 69VEHICLESWORLD

Four slow vehicles sped up

The Stomper, the Low Cruiser, the Road Camper and the Hauler Semi were slower than the free starter car. They are faster now: the Stomper clearly, the other three a little

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