Updates
Every Floppa Felony prototype build with its full notes, newest first.
Follow with RSS: https://floppafelony.pages.dev/feed.xml
Chunkier cars with their own faces
The 14 modelled cars got a second pass: taller, blunter noses and tails instead of thin wedges, and wider fenders for a more planted look
Read the full update βWaypoints, a new minimap and the most wanted list
Waypoints: left click anywhere on the map to set one. Right click, or click it again, to remove it. It clears itself when you arrive
Read the full update βDrift smoke and paid road spikes
Cars now throw up tyre smoke at the rear wheels when you slide on the handbrake at speed
Read the full update βThe Lumen, rebuilt
The Lumen light bike has a new, much bulkier model: a faceted body with a front fairing, side pods and a tail cowl, fenders with glowing strips, fat hubless tyres that glow from inside and twin headlights
Read the full update β14 more modelled cars
The other 14 cars are rebuilt as modelled low-poly 3D bodies, like the Furia and the Hyperion: sedan, police cruiser, sports car, muscle car, pickup, electric car, lowrider, hatchback, SUV, interceptor, van, camper, semi truck and monster truck
Read the full update βThe first modelled cars
The Furia and the Hyperion are now real modelled 3D cars instead of being built from boxes: sharp low-poly bodies with fender humps over the wheels, proper wheel wells, angled headlights, tail lights shaped into the body, tinted glass and side air intakes
Read the full update βSolid car cabins
Car cabins look solid now: dark tinted windows, wide body-coloured pillars, a belt line under the windows and a rounded roof, on every car with a closed cabin
Read the full update βEvery vehicle looks better
Real wheels on all 20 vehicles: ring tyres and rims with a lip, spokes and a hub cap. Each vehicle has its own rim style
Read the full update βBots rob buildings, fairer cars
Criminal bots now walk in through the front door to rob the Bank and the Jewelry Store: in the bank they go around the counter, crack the vault and step inside while the bag fills
Read the full update βCriminal bases rebuilt
Both criminal bases now sit on flat ground instead of a slope, so nothing floats or sinks any more
Read the full update βBots can't get lost out of the map
New safety check for every bot: if it falls through the map, walks or drives past the map edge, or ends up under the ground, it is put back on the last safe spot it stood on and makes a new plan
Read the full update βVillage main street rebuilt
The village is now built around one flat main street with raised sidewalks and street lamps on both sides
Read the full update βTrain on the map
The Cargo Train shows live on the map and the minimap: green means you can rob it, grey means you can't
Read the full update βBridge, gun store, shootouts and smarter police
The railway crosses the highway on a bridge, and the highway median no longer blocks cars
Read the full update βCar fix and gates for bots
Fixed: getting into a car stopped the game
Read the full update βBots play the game
Prisoner bots no longer hang around the yard: they pick a route and break out as soon as no guard is watching
Read the full update β